Midnight Fenrir proceeds to wipe out all enemy forces in the given area. They encounter mobile suits and are forced into midnight combat. In the mission that is their namesake, Midnight Fenrir is assigned to break begins movement towards the S3 Point. Despite having an operational time of just over five minutes Midnight Fenrir is successful and forces the Federation troops to surrender before their submarine teams are able to launch. Midnight Fenrir is given orders to seize an underground enemy submarine dock. The attack is a success and a Zeon officer congratulates the Fenrir Corps for their performance. Kergerenko introduces herself to them for the first time as their operator. Midnight Fenrir is assigned to break through an enemy defense line consisting of powerful gun emplacements. During their assault they encounter a Big Tray, however with Schmitzer's advice Midnight Fenrir is able to exploit a weakness in the Big Tray's defenses and destroy it. The Midnight Fenrir Corps are assigned to assault a Federation air base. Following is a story and mission summary as the game progresses: Being a tool of Kycillia this naturally means that the Midnight Fenrir often end up fighting directly for other individuals in her service, such as Char Aznable and M'Quve. The Midnight Fenrir Corps were then founded by RADM Kycilia Zabi as an elite fighting force to serve her directly in her personal objectives. Agar in this battle forced him to give up his role as a mobile suit pilot. As the commanding officer of the Corps, Schmitzer is a veteran of the One Week War and injuries sustained at the hands of Lt. The campaign of the game follows a Zeon squad known as Midnight Fenrir, under the command of Maj.
#ENEMY FRONT PS4 MOVIE#
The movie covers everything from the beginning of the war to the signing of the peace treaty that ended it in at least moderate detail. Garret Schmitzer, the commanding officer of the Zeon task force Midnight Fenrir Corps. Of the available movies is an extended clip featuring reanimated footage wherein the main character of the game narrates the major events of the One Year War, largely following the White Base, from the perspective of Maj. In addition to its two major gameplay modes, Zeonic Front features a cutscene viewer, as is common in action games. The game departs from the standard formula of Universal Century video games by featuring a campaign focused on the Principality of Zeon, rather than the Earth Federation, though the game does enable simulations where the characters can act as members of the Federation, as well as the ability to unlock Federation pilots as playable characters within the Zeon campaign. Mobile Suit Gundam: Zeonic Front is a video game based in the One Year War that was released in September 2001 for the PlayStation 2 home entertainment system.